Bedwars Aimbot Script

4.8 (2,341 votes) · Verified by Marc
-- Bedwars Aimbot Script
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()

-- Aimbot function
function aimbot()
    while true do
        wait(0.1) -- Check every 0.1 seconds
        local target = mouse.Target
        if target and target.Parent and target.Parent:FindFirstChild("Humanoid") then
            local character = target.Parent
            local head = character:FindFirstChild("Head")
            if head then
                mouse.MoveTo(head.Position) -- Move mouse to target's head
            end
        end
    end
end

-- Start aimbot
aimbot()
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Description

The Bedwars Aimbot Script gives you a significant advantage in battle by automatically aiming at your opponents’ heads. With precise targeting, you can eliminate enemies with ease and enhance your performance in every match, making it a must-have tool for serious players.

A script executor is required to use Bedwars Aimbot Script in Roblox. Make sure to choose a reliable script executor to run your scripts safely.

Learn more

Features

  • Automatic Targeting: Aims directly at your opponent’s head for maximum damage.
  • Easy to Use: Simply execute the script and let it handle the aiming for you.
  • Customizable Settings: Adjust the aimbot sensitivity to match your play style.
  • Compatible with All Game Modes: Works seamlessly in all Bedwars game modes.
  • Regular Updates: Frequently updated to remain effective with the latest game changes.

Instructions

  1. Download the Script: Copy the Aimbot Script.
  2. Launch Roblox: Open Roblox and join Bedwars.
  3. Open Script Executor: Use a reliable executor like Synapse X or Krnl.
  4. Paste the Script: Paste the copied script into the executor’s text area.
  5. Attach the Injector: Attach the injector to Roblox by clicking the Attach button.
  6. Execute the Script: Click Execute to start the aimbot in the game.

Verified by Marc

The Bedwars Aimbot Script has been verified to work by Marc Cooke, ensuring it performs as intended in-game.

How we verify scripts