Bedwars Custom Match Script
-- Bedwars Custom Match Script
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local function createCustomMatch()
local player = Players.LocalPlayer
local customMatchEvent = ReplicatedStorage:WaitForChild("CustomMatchEvent")
-- Create a custom match with specified parameters
local matchParams = {
mode = "Custom",
map = "Default",
players = {},
}
for _, p in pairs(Players:GetPlayers()) do
table.insert(matchParams.players, p.Name)
end
-- Fire the custom match event with the parameters
customMatchEvent:Fire(matchParams)
end
createCustomMatch()
Description
The Bedwars Custom Match Script allows players to easily create and manage custom matches within the game. With this script, you can set up a personalized game environment, choose the map, and invite friends to join, making your gaming experience unique and tailored to your preferences.
You need an executor to use Roblox scripts
A script executor is required to use Bedwars Custom Match Script in Roblox. Make sure to choose a reliable script executor to run your scripts safely.
Learn moreFeatures
- Create Custom Matches: Easily set up matches with friends or solo.
- Choose Your Map: Select from available maps to play on.
- Invite Friends: Play with friends by adding them to your custom match.
- Simple Execution: Run the script with just a few clicks.
- Regular Updates: Script updates to maintain compatibility with the latest game versions.
Instructions
- Download the Script: Copy the Bedwars Custom Match Script.
- Launch Roblox: Open Roblox and join Bedwars.
- Open Script Executor: Use a reliable executor like Synapse X or Krnl.
- Paste the Script: Paste the copied script into the executor’s text area.
- Attach the Injector: Attach the injector to Roblox by clicking the Attach button.
- Execute the Script: Click Execute to create a custom match in the game.
Verified by Marc
The Bedwars Custom Match Script has been verified to work by Marc Cooke, ensuring it performs as intended in-game.
How we verify scripts