Murder Mystery 2 Dupe Script
-- Murder Mystery 2 Dupe Script
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Inventory = LocalPlayer.Backpack -- Replace with actual inventory access event
-- Function to duplicate items
function duplicateItem(itemName)
local item = Inventory:FindFirstChild(itemName)
if item then
local clone = item:Clone() -- Create a duplicate of the item
clone.Parent = Inventory -- Add the duplicate back to the player's inventory
print("Duplicated: ".. itemName)
else
print("Item not found")
end
end
-- Example: Duplicate "Knife"
duplicateItem("Knife")
Description
This Dupe Script allows you to duplicate items in Murder Mystery 2. This includes valuable weapons like knives and guns, as well as rare items. Using this script, you can easily create copies of your favorite items to trade or keep!
You need an executor to use Roblox scripts
A script executor is required to use Murder Mystery 2 Dupe Script in Roblox. Make sure to choose a reliable script executor to run your scripts safely.
Learn moreFeatures
- Item Duplication: Duplicate any item in your inventory, including rare weapons and gear.
- Unlimited Copies: Create as many copies of an item as you’d like.
- Easy to Use: Simply specify the item name to duplicate it instantly.
- Perfect for Trading: Duplicate rare items to trade with other players.
- Frequent Updates: Updated regularly to stay compatible with new game versions and item types.
Instructions
- Download the Script: Copy the Murder Mystery 2 Dupe Script.
- Launch Roblox: Open Roblox and join the Murder Mystery 2 game.
- Open Script Executor: Use a reliable executor like Synapse X or Krnl.
- Paste the Script: Paste the copied script into the executor’s text area.
- Attach the Injector: Attach the injector to Roblox by clicking the Attach button.
- Execute the Script: Click Execute and start duplicating items in your inventory.
Verified by Marc
The Murder Mystery 2 Dupe Script has been verified to work by Marc Cooke, ensuring it performs as intended in-game.
How we verify scripts