Murder Mystery 2 Infinite Coins Script
-- Murder Mystery 2 Infinite Coins Script
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = game:GetService("Players").LocalPlayer
local Coins = ReplicatedStorage:WaitForChild("CoinCollection") -- Replace with actual coin event
-- Function to give infinite coins
function giveInfiniteCoins()
while true do
Coins:FireServer(LocalPlayer) -- Simulate coin collection
wait(0.1) -- Adjust time for faster coin gain if needed
end
end
-- Activate infinite coins function
giveInfiniteCoins()
Description
The Murder Mystery 2 Infinite Coins Script allows you to collect unlimited coins in the game. By running this script, you can continuously collect coins, allowing you to unlock items, weapons, and upgrades without any effort!
You need an executor to use Roblox scripts
A script executor is required to use Murder Mystery 2 Infinite Coins Script in Roblox. Make sure to choose a reliable script executor to run your scripts safely.
Learn moreFeatures
- Unlimited Coins: Continuously collect coins without having to search or wait in the game.
- Automated Collection: The script runs automatically, adding coins to your account.
- Fast Coin Gain: Adjust the script to increase the speed of coin collection.
- Use for Unlocks: Easily unlock weapons, skins, and upgrades with your infinite coins.
- Regularly Updated: Frequently updated to stay compatible with game updates and new features.
Instructions
- Download the Script: Copy the Murder Mystery 2 Infinite Coins Script.
- Launch Roblox: Open Roblox and join the Murder Mystery 2 game.
- Open Script Executor: Use a reliable executor like Synapse X or Krnl.
- Paste the Script: Paste the copied script into the executor’s text area.
- Attach the Injector: Attach the injector to Roblox by clicking the Attach button.
- Execute the Script: Click Execute to start generating infinite coins in Murder Mystery 2.
Verified by Marc
The Murder Mystery 2 Infinite Coins Script has been verified to work by Marc Cooke, ensuring it performs as intended in-game.
How we verify scripts