auto hatch script gui

Pet Simulator X Auto Hatch Script

4.6 (4,822 votes) · Verified by Marc
-- Pet Simulator X Auto Hatch Script
local replicatedStorage = game:GetService("ReplicatedStorage")
local players = game:GetService("Players")
local petHatchEvent = replicatedStorage:WaitForChild("PetHatchEvent")

-- Function to auto hatch pets
function autoHatch()
    while true do
        petHatchEvent:Fire()
        wait(1) -- Wait for 1 second before hatching the next pet
    end
end

-- Start auto hatching
autoHatch()
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Description

The Pet Simulator X Auto Hatch Script is a must-have tool for players who want to maximize their pet collection effortlessly. With this script, you can automatically hatch pets without lifting a finger. The script interacts with the game’s hatch event, allowing you to accumulate new pets while you focus on other aspects of the game.

A script executor is required to use Pet Simulator X Auto Hatch Script in Roblox. Make sure to choose a reliable script executor to run your scripts safely.

Learn more

Features

  • Effortless Hatching: Automatically hatches pets without any manual input needed.
  • Customizable Timing: Easily adjust the hatch timing to suit your preferences.
  • Compatible with All Eggs: Works with all available eggs in Pet Simulator X.
  • User-Friendly Interface: Simple to use, suitable for players of any skill level.
  • Regular Updates: Continually updated to remain compatible with the latest game versions.

Instructions

  1. Download the Script: Copy the Auto Hatch Script.
  2. Launch Roblox: Open Roblox and join the Pet Simulator X game.
  3. Open Script Executor: Use a reliable executor like Synapse X or Krnl.
  4. Paste the Script: Paste the copied script into the executor’s text area.
  5. Attach the Injector: Attach the injector to Roblox by clicking the Attach button.
  6. Execute the Script: Click Execute to run the Pet Simulator X Auto Hatch Script.

Verified by Marc

The Pet Simulator X Auto Hatch Script has been verified to work by Marc Cooke, ensuring it performs as intended in-game.

How we verify scripts