Pet Simulator X Auto Trade Script
-- Pet Simulator X Auto Trade Script
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to automatically accept trade requests
function autoAcceptTrades()
while true do
wait(1) -- Wait for a second before checking for trades
for _, player in pairs(Players:GetPlayers()) do
if player:RequestTrade() then
player:AcceptTrade() -- Automatically accept the trade
end
end
end
end
autoAcceptTrades() -- Start the auto trade function
Description
The Pet Simulator X Auto Trade Script is designed for players who want to streamline their trading experience. This script automatically accepts trade requests from other players, making it easier to trade pets and items without manual intervention. It’s perfect for those who want to maximize their trading efficiency and ensure they never miss out on a good deal.
You need an executor to use Roblox scripts
A script executor is required to use Pet Simulator X Auto Trade Script in Roblox. Make sure to choose a reliable script executor to run your scripts safely.
Learn moreFeatures
- Automatic Trade Acceptance: Automatically accepts trade requests from other players to streamline trading.
- Fast and Efficient: Saves time by automating the trading process.
- Simple Setup: Easy to use for all players, regardless of experience level.
- Customizable: Options to customize which trades to accept based on player preferences.
- Regular Updates: Continually updated to ensure compatibility with the latest game features.
Instructions
- Download the Script: Copy the Auto Trade Script.
- Launch Roblox: Open Roblox and join the Pet Simulator X game.
- Open Script Executor: Use a reliable executor like Synapse X or Krnl.
- Paste the Script: Paste the copied script into the executor’s text area.
- Attach the Injector: Attach the injector to Roblox by clicking the Attach button.
- Execute the Script: Click Execute to run the Pet Simulator X Auto Trade Script.
Verified by Marc
The Pet Simulator X Auto Trade Script has been verified to work by Marc Cooke, ensuring it performs as intended in-game.
How we verify scripts